About This GameShovel Knight: Treasure Trove is the full and complete edition of Shovel Knight, a sweeping classic action adventure game series with awesome gameplay, memorable characters, and an 8-bit retro aesthetic! Become Shovel Knight, wielder of the Shovel Blade, as he runs, jumps, and battles in a quest for his lost beloved. Take down the nefarious knights of the Order of No Quarter and their menacing leader, The Enchantress.But that’s not everything! Shovel Knight: Treasure Trove will feature three additional campaigns that are games all unto themselves! Take control of Plague Knight, and Specter Knight on adventures of their own, with King Knight joining later as a free update! Together, they form a grand and sweeping saga! With a fully cooperative campaign, a full-featured challenge mode, body swap mode, and a 4 player battle mode (Coming soon!) you’ll be digging for a long time. With Shovel Knight: Treasure Trove, you get it all. Uphold the virtues of Shovelry, earn relics and riches, and discover the true meaning of shovel justice! Includes:Shovel Knight: Shovel of Hope – Steel your Shovel Blade and start digging through the adventure that started it all! Jump, battle foes, and discover treasures as you quest to defeat the Order of No Quarter and their vile leader, The Enchantress.Shovel Knight: Plague of Shadows – Prime your potions and become the maniacal alchemist Plague Knight in his adventure to brew the ultimate potion! Combine bomb parts to create custom combinations, discover new items, areas and bosses, and maybe even discover a bubbling romance. Shovel Knight: Specter of Torment – Summon your scythe in the prequel to Shovel Knight! Take control of Specter Knight to dash through completely redesigned levels by climbing walls, mastering a new arsenal of weapons, and slashing your foes to ribbons. Become the reaper, discover your melancholy past, and recruit the Order of No Quarter! Shovel Knight: King Knight's Campaign (Coming soon) Shovel Knight: Battle Mode (Coming soon) Features:
English,French,Italian,German,Russian,Japanese
Shovel Knight Showdown:
Features. Shovel Knight - Build Notes 7/3 - 1.0E:
So soon? We wanted make a few more adjustments so that you all can continue enjoying the game this weekend! •NEW: Controller option allows disabling all in-game controller input. Intended for players who might need to use external gamepad mapping tools -- we’ll continue to support as many input devices as we possibly can! •Fix: “Reflect Lord" Feat only counting reflected shots if the reflected attack was non-fatal. •Fix: DualShock button prompts not auto-detecting. •Fix: Treasure Knight getting caught on walls during vertical downward anchor shots. •Fix: High flying Player could retreat to the previous screen while battling Specter Knight. Respect goes to Specter for his tenacity in continuing to hunt down Shovel Knight in this situation. . Version 1.2.3 - Feature Flurry: Winter Greetings! A new patch is here with a bundle of nice additions in store. Whether you fancy yourself a speed runner or consider yourself a completionist, here are some new treats to make your run that much smoother! If moment-to-moment updates aren't your thing, you should stop by the Update Plans thread inside the forums! We'll continue to update there when we have news on our big Updates. •New: Relic Quick Select! Enable this within the controller options menu to allow quickly cycling through relics without needing to open the menu. Press both relic cycle buttons at the same time to unequip your current relic. Relics can also be switched to instantly with the number keys! •New: Full Screen Effects Toggle. Shovel Knight occasionally makes use of effects which causes a large portion of the screen to change colors to add emphasis to certain events. This setting disables these effects or makes them less intense. •New: Item Totals Menu! Once you have cleared the final stage (or in Game+) you can display your song scroll collection tally for a particular stage with the “Select” button. This holiday, how about getting your favorite local Bard what he’s always wanted?! •Adjustment: Any map encounter past Reize will not spawn until either Reize is defeated or 1 hour of game time has elapsed. Speedy knights no longer need to roll the dice on map encounter movements so late in a run. •Adjustment: Missile leading up to Treasure Knight's front door has been slowed down slightly. •Adjustment: Specter Knight’s opening scythe toss is a bit more predictable. •Adjustment: Relic button’s default controller binding moved to the upper-most face button of controller instead of right shoulder button. •Fix: Grammatical errors in text for: French, Italian, and German. Thanks everyone, who contacted us with corrections, keep ‘em coming! •Fix: Error which caused the in-game clock to not count up while at the Troupple Pond or campfire. Note: This fix makes the “Hurry Up!” achievement slightly harder! •Fix: “Left Stick/L3” and “Right Stick/R3” not displaying in menus when using a Sony or Microsoft controller. •Fix: Right direction button displaying a left dpad icon within the controller binding menus when using a Sony or Microsoft controller. •Windows: Performance improvements •Mac/Linux: Fix: Render crash on startup when using slightly older software based OpenGL version. •Added Shane Calimlim to the credits. He's been here for a while -- but welcome aboard just the same! Without his ongoing engine improvements, debugging support, and drastic overhauls to our build system then these kinds of patches wouldn't be happening! Hurray for continuous integration!. Version 1.2 - Around The World!: Shovel Knight goes international! Now you can play the entire game in English, French, Italian, German, or Spanish! Swap between languages at any time within the Options Menu. Whether you're playing the game for the first time, picking up a new language, or just trying out a new flavor of the Shovel Knight adventure -- we hope you enjoy it! Thanks to the team at Words of Magic for their tireless work in translating the Shovel Knight spirit. Squeezing puns into fixed-width NES font space is no laughing matter! Mac Players: Shovel Knight 1.2 now runs on a wider range of earlier OS versions. Mavericks not required!. Version 1.2.3A - More Technical Fixes: A new technical fix update is here. I hope your new year is off to a pleasant start! •Fix: “shaking” movement on map which could occur when playing with VSync disabled. •Fix: Defeating a wandering encounter while on the sides of the screen could result in a bugged cinematic with the player running endlessly off screen. That’s ice cold, SK. At least stick around long enough to their departing dialogue! •Fix: German typo in opening text. •Linux: Improved audio configuration. For more check out Linux Audio Troubleshooting Thread •Additional controller support. Thank you for continuing to submit your devices! •Controller bindings made from within Steam (Big Picture, etc) are no longer overridden by bindings within the game’s controller database. •Fix: Crash when a large number of controllers are connected.. Version 1.2.3B - Minor Controller Fixes: A tiny update today which address two input issues: Fix: Unable to enter bindings menu with a controller while another device is detected as disconnected in slot zero. Pretty common with Bluetooth devices. Fix: Mac bindings for Retrobit NES USB adapter didn't include bindings for the dpad.. The Finale & Shovel Knight Joins Rivals of Aether!: The Shovel Knight saga is almost complete! Soon, the final Shovel Knight: Treasure Trove games will finally be released! How soon? All of these arrive next year on the very same day: April 9th, 2019. That’s correct- the complete Shovel Knight: Treasure Trove has a release date! This massive update includes:
All arriving on the same day as a free update to Shovel Knight: Treasure Trove owners on Steam! During the release of Specter of Torment we received many requests to synchronize the update across each and every platform (there are quite a lot…!). For this most grand finale, we are going to do our best to make that happen! We hope everyone enjoys jumping into King Knight’s adventure and battle mode together at the same time! You can find out more over at our website![yachtclubgames.com] Until then, there’s plenty left for us to do across all of these games! If you were looking forward to some shovel-based combat today... well you are in luck!
Shovel Knight Delves into Rivals of Aether!. Introducing Shovel Knight: Plague of Shadows!:
Grab your potions and don your mask, it’s time to play as Plague Knight! The Shovel Knight: Plague of Shadows free update is now here!
Features. Treasure Trove Last Chance Sale!:
Greetings, treasure seekers! We’re hard at work putting the final touches on King of Cards and Shovel Knight Showdown. After more than 5 years of development, the final pieces of the Shovel Knight saga will be complete! To celebrate this momentous occasion, we want to give everyone one last chance to get Shovel Knight: Treasure Trove at the lowest price ever! Remember, after the final games are included, the price increases to $39.99 (USD)! Shovel Knight: Treasure Trove is now on sale at a whopping 50% off!! This is the lowest price Treasure Trove has ever been by far! https://store.steampowered.com/app/250760/Shovel_Knight_Treasure_Trove/ Not ready yet to commit to the whole pack? We’ve also discounted Shovel Knight: Specter of Torment as well! https://store.steampowered.com/app/589510/Shovel_Knight_Specter_of_Torment/
Update on King of Cards + Showdown. Version 2.2.1 - Bug Breaker:
Howdy, all! How has your January been? Us, well, we wanted to get this new build ready to address a few problematic bugs. Thanks again to everyone who wrote in to report these issues.
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